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Talon
GMT1511-17

£54.99
1 in stock

Description

Talon is a tactical game of space fleet combat between the Terran Confederation and the invading Talonthincanthanadu (Talon) Empire.

Fleet Combat: This is a game of fleet combat. Battles with individual ships can be fought, but the game has been designed to be able to easily handle combat with fleets of 3-10 ships. The system would have to be very simple and elegant to handle that smoothly - more on that later...

Capital Ships: This is NOT a game about fighter combat in space. The ships in the game, for the most part, are large ships that have shields, have to charge systems, and maneuver - not just do an Immelman.

Simplicity: The game accurately captures the feel of science fiction space combat as seen in the major sci-fi franchises, but it does so very simply. The play test rules, including all the advanced rules, are only 8 pages long, and that includes a lot of "historical" explanations and setting of the conflict.

Quickness: Small fleet scenarios can be played in an hour, larger ones in less than two. More on that later...

Power Curve: Each ship class has a specific "Power Curve". All of the energy use for basic systems for the ship are already baked into the Power Curve. All a player has to do is adjust the speed of the ship (and there are limits up and down on how much can be adjusted), and the power curve gives the turn radius for the ship and how much additional power is available. This power can be spent as it becomes available throughout a turn to do things like: charge a weapon faster than normal, reinforce a shield, turn the ship faster than normal, etc. depending on the needs of the situation. The game represents tactical combat that is happening very quickly. This rule has each player making quick decisions on the fly as power becomes available instead of planning out a turn in great detail ahead of time.

  • TIME SCALE: Individual fleet battles
  • MAP SCALE: Each hex represents a region of space that normally holds only one ship.
  • UNIT SCALE: Individual capital ships and fighters
  • NUMBER OF PLAYERS: 2 to 6

Delivery

At this time delivery is only available to UK destinations: England, Scotland, Wales, and Northern Ireland. We DO NOT ship internationally.

Standard delivery is by:

  • Royal Mail, 1st class (Signed For) - Est. 1-3 days - for parcels up to 2kg.
  • Parcelforce 48 - Est. 2-3 days - for parcels over 2kg (or too large for the Post Office 'Small Parcel' size).
    Note: Delivery is expected within 2 working days of collection, which is usually the day after booking.

P&P is not usually charged¹ for orders over £34.93 (eg. 7 items @ £4.99).

Below the free postage threshold, P&P is set at £5.99 (or £3.99 for items small enough to be sent at the current 'Large Letter' rate).

Parcels will usually be despatched on the next working day - Tuesday to Friday - after payment has been accepted and availability confirmed. Some items are subject to additional P&P charges.

Important Notes:

  1. Additional P&P charges may apply to unusually large, heavy or valuable items.
  2. It is not usually possible for us to despatch items on Saturday, Sunday or Monday.
  3. Due to post office and/or legal restrictions, some items (eg. Aerosol Paints, Craft Knives) are only available in-store. These items are listed online only to indicate their availability/price.

See our Delivery Information page for full details.

Returns

Unless agreed in writing by Clifton Road Games, all returns are at the customer's own risk and expense.

Please contact Clifton Road Games (by phone or email) prior to returning any items in order that neither party is put to unnecessary expense or inconvenience.

FINAL SALE items are not eligible for customer return. This category is generally reserved for products with unknown/random "collectible" content (eg. Trading Card Game Booster Packs), as well as some clearance items.

See our Terms & Conditions page for full details.

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